Can I Get Cleave Skill Again Poe
Introduction to Betrayal
Betrayal was introduced to Path of Exile in 3.5, introducing the chief "Jun" along with The Immortal Syndicate. When Jun is present on a map you'll encounter the Immortal Syndicate, yous'll take to defeat all of the syndicate members in a map then choose to interrogate, deal or execute them. The Immortal Syndicate has 17 different members but but xiv of these can be active in the syndicate at one time.
The Immortal Syndicate Overview
The syndicate is split into 4 different factions, they are:
- Transportation
- Fortification
- Research
- Intervention
When a faction reaches 100% intelligence, you will be able to enter the syndicate hideout, where you'll fight through mobs to achieve the hideout location, one time you enter you'll have to fight all of the members of that particular faction at once, afterwards winning, y'all tin can interrogate the leader and reap the rewards of the hideout. Each fellow member grants different rewards depending on which faction they currently reside in, here's the full listing.
Member | Fortification | Intervention | Research | Transportation |
---|---|---|---|---|
Aisling | Armor with 2x Veiled mods | Metamorph Scarab | Crafting station that adds a Veiled mod to an item | Weapons with 2x Veiled mods |
Cameria | Harbinger Orbs | Sulphite Scarabs | Cartographer's Sextants | Random league-specific Unique particular |
Elreon | Unique Armor | Reliquary Scarabs | Unique Jewelry/Flasks | Unique Weapons |
Gravicius | Random Divination Cards | Divination Scarabs | Crafting Bench that allows y'all to swap a Divination Carte du jour for another | Full set of a random Divination Card |
Guff | Crafting bench containing: twenty Orbs of Scouring, (5x) iv Essences (random), 20 Exalted Orbs, and 1 Vaal Orb. At that place is a timer of 8, 12 or eighteen seconds based on Rank. | Crafting bench containing: 1 Transmutation Orb, 1 Regal Orb, 100 Augmentation Orbs, 200 Alteration Orbs, 3 Exalted Orb, twenty Divine Orb, and 1 Vaal Orb. There is a timer of eight, 12 or 18 seconds based on Rank. | Crafting bench containing: i Orb of Alchemy, 100 Annulment Orbs, 100 Exalted Orbs, 5 Divine Orbs, 5 Blessed Orbs, and one Vaal Orb. At that place is a timer of 8, 12 or eighteen seconds based on Rank. | Crafting bench containing: 1 Orb of Abracadabra, 200 Chaos Orbs, 6 Exalted Orbs, xx Divine Orbs, 20 Blessed Orbs, and 1 Vaal Orb. There is a timer of viii, 12 or eighteen seconds based on Rank. |
Haku | Strongboxes | Ambush Scarabs | Armor/Weapons with Quality | Random Rare Items |
Hillock | Crafting Bench that modifies Armor Quality to 21-xxx% | Crafting Demote that modifies Map Quality to 35% | Crafting Bench that modifies Flask Quality to 21-thirty% | Crafting Bench that modifies Weapon Quality to 21-xxx% |
It That Fled | Abyss Jewels | Breach Scarabs | Upgrades Breachstones to higher levels | Alienation Splinters |
Janus | Currency Shards | Perandus Scarabs | Perandus Coins and a chance for Cadiro Perandus to appear | Blacksmith Whetstones and Armourer's Scraps |
Jorgin | Rare Items with Attribute skills on them (Bestiary) | Bestiary Scarabs | Allows you lot to change an amulet's base to a Tier 1-3 Talisman | Rare Talismans |
Korell | Map Fragments | Elderberry Scarabs | Fossils | Essences |
Leo | 2-five Currency Orbs | Torment Scarabs | Allows apply of a Blessed, Divine or Exalted Orb on an item (orb based on Rank) | 4-14 Silver Coins |
Riker | Choose one Unique item within viii seconds | Choose one Divination Card within 8 seconds | Veiled Rare Item | Choose one Currency stack within 8 seconds |
Rin | Rare Maps | Cartography Scarabs | Choose 1 Unique Map | Normal Maps |
Tora | Labyrinth Enchanted Items | Harbinger Scarabs | Adds experience to a gem | Choose a Currency Stack, Unique, Divination Card, or detail 100 Veiled Rare Item within eight seconds |
Vagan | Legion chests/war hoards | Legion Scarabs | Incubators | Legion Splinters |
Vorici | Jeweler, Chromatic, and Fusing Orbs | Shaper Scarabs | Recolor i-3 Sockets to Prismatic (White) | Random Quality Gems |
Veiled Items
Syndicate introduced Veiled items into the game, these are items with a hidden modifier that looks like this:
You must speak to Jun to unveil these items, one time unveiled they will give y'all the option for 3 different craft modifiers. Unveiled a mod will requite you experience towards unlocking it as a crafting recipe for your crafting demote.
How to Obtain Veiled Items
Veiled items can be obtained from Syndicate members, they can also driblet from other league specific chests in places like Heist. Sure veil crafts can just be establish from specific Immortal Syndicate members. Check out the full list of exclusive mods here.
Setting Up Your Syndicate For Profit
Betrayal is extremely profitable, yous don't necessarily take to optimize your syndicate lath to make currency, merely if you lot do, this will probably the almost efficient way.
The Basics
Before we start let'southward merely cover a few things:
- It That Fled in Research is the nearly profitable of all
- There must only be two members in Research & Intervention at all times
- "Rivalry" is better than "Trusted"
- The board must not comprise any "jobless" members
- Removing "jobless" members is a priority
- We never run Transportation or Fortification safehouses once the setup is complete
Rivalry or Friendly
Nosotros don't desire any neutral characters as they give the states less take a chance to run across people. Rivalry allows you to rank up characters by betraying others. Trusted allows you to rank upwards entire factions at the toll of demoting another faction.
The Theory
Essentially we are just going to juggle the Research and Intervention members, every time you complete a safehouse the leader will exist imprisoned, if at that place is already a jobless member they can automatically take the leader function, this is why we must ensure we practice not have any jobless members. If there are no jobless members the member in the faction volition assume the role, your mastermind bar should be full so any leader imprisoned will automatically be released and yous volition exist able to get them straight back to the faction on the next map.
The Setup
The setup we need is to have It That Fled in Research and either Vorici or Tora (Leo is ok only with Harvest cadre, he is non worth as much), we demand two of these people in Intervention: Gravicius, Vagan, Cameria or Tora. Every other master in the encounter must be in either Transportation or Fortification.
How to Achieve the Setup
In order to achieve the desired setup, we must practise iv things.
Pace 1: Revealing The Safehouses
So the first matter we want to do is to reveal all the safehouses ASAP so we can start edifice our relationships between members, the leaders of each safehouse cannot develop a relationship unless they are removed from the leader position.
Stride 2: Developing the Relationships
Next, yous're going to want to run the Syndicate encounters and continuously piece of work on establishing relationships between the members using the "Rivalry" & "Trusted" mechanics until you go the correct members that y'all need for the gear up into the syndicate. The style to do this is to kick current members out of the syndicate and they'll exist replaced past a new random ane from the remaining pool.
Step 3: Getting the Setup Gear up
At this point you should take all the members you desire in your setup, you now need to shift them into position call back you only need TWO in Enquiry & Intervention, shift everyone else into Transportation and Fortification & level them all upwardly to level 3, from now on we don't run any Transportation and Fortification hideouts.
Stride 4: Avert Bricking Your Setup
There are 3 unlike ways to brick your setup they are as follows:
- Fighting The Mastermind – It completely resets your board
- Resetting a relationship between members to "Neutral"
- Betray option "Remove All Rivalries" – only sentinel and don't autoclick this 1
Avoid doing the above and simply keep creating more than rivalries and trusted relationships and you should exist good to become, enjoy your easy currency.
The Mastermind
In one case y'all've collected plenty intelligence, you lot'll be allowed to enter The Mastermind's Lair, here you'll run across Catarina, The Master of Death.
Annotation: Some people consummate skip The Mastermind every bit once you defeat her your syndicate board will completely reset and you'll have to set it up all over once again.
Betrayal Ultimatum Changes 3.14
As of iii.14, Ultimatum has since upgraded Expose league, fighting and defeating the Mastermind at present causes all syndicate members to give a special Tier 4 reward in their safety-houses, these are VERY powerful and make the Mastermind actually pretty good to farm.
Veiled Modifier Changes
These are excerpts from the official Path of Exile patch notes:
- "Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an particular was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench."
- "You will still obtain progress towards unlocking the craftable versions of these veiled modifiers, however, progress towards unlocking craftable versions of these modifiers is at present slightly faster and many crafts have had their worst tier removed."
- "The weighting of Veiled modifiers has been rebalanced in a way that makes modifiers exclusive to 1 or two types of equipment more common, while modifiers that can announced on a wider range of equipment types are rarer."
What does this hateful for Betrayal?
This means that Aisling may be the new moneymaker in Path of Exile's Expose mechanic, at tier 4 she GUARANTEES one tier 1 veiled modifier slam onto an item, these no longer count as "Crafted" modifiers, which means you will exist able to go a selection of 3 potentially powerful modifiers and still be able to craft more than on your detail.
Next: League Mechanics: Synthesis League
Source: https://www.howtopoe.com/complete-beginner-guide-to-path-of-exile/betrayal-league/
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